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	<title>Comments on: The Onion spoofs new &#8220;Call of Duty&#8221; video game</title>
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		<title>By: Nathan Schneider</title>
		<link>http://wagingnonviolence.org/2009/11/the-onion-spoofs-new-call-of-duty-video-game/comment-page-1/#comment-1702</link>
		<dc:creator>Nathan Schneider</dc:creator>
		<pubDate>Mon, 23 Nov 2009 18:09:39 +0000</pubDate>
		<guid isPermaLink="false">http://wagingnonviolence.org/?p=2560#comment-1702</guid>
		<description>Here&#039;s an interesting bit from the &lt;em&gt;Times&lt;/em&gt;&#039;s Idea of the Day: &lt;a href=&quot;http://ideas.blogs.nytimes.com/2009/11/23/how-melancholy-sold-a-war-video-game/&quot; target=&quot;_blank&quot; rel=&quot;nofollow&quot;&gt;Can melancholy sell a violent video game?&lt;/a&gt;
&lt;blockquote&gt;In the art magazine Frieze, Christopher Bedford and Jennifer Wulffson write that the commercial for the wildly popular and violent 2006 video game Gears of War used a counterintuitive, Freudian “model of melancholia” to appeal to its intended audience, men around 30 years old. What makes the ad is the soundtrack: no explosions or rattles of gunfire but rather a cover version of the downbeat 1982 Tears for Fears’ tune “Mad World,” with lines like: “No tomorrow, no tomorrow” and “Going nowhere, going nowhere.”&lt;/blockquote&gt;</description>
		<content:encoded><![CDATA[<p>Here&#8217;s an interesting bit from the <em>Times</em>&#8216;s Idea of the Day: <a href="http://ideas.blogs.nytimes.com/2009/11/23/how-melancholy-sold-a-war-video-game/" target="_blank" rel="nofollow">Can melancholy sell a violent video game?</a></p>
<blockquote><p>In the art magazine Frieze, Christopher Bedford and Jennifer Wulffson write that the commercial for the wildly popular and violent 2006 video game Gears of War used a counterintuitive, Freudian “model of melancholia” to appeal to its intended audience, men around 30 years old. What makes the ad is the soundtrack: no explosions or rattles of gunfire but rather a cover version of the downbeat 1982 Tears for Fears’ tune “Mad World,” with lines like: “No tomorrow, no tomorrow” and “Going nowhere, going nowhere.”</p></blockquote>
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